Getting Started
If you are looking for industry leading Video Player with dual synchronous video playback, advanced layout capabilities and the power of Annoto interactivity, you are in the right place :)
Setup
The player is officially available via CDN and npm.
Annoto works out of the box with not only HTML <script>
tag, but also with all major bundlers/packagers/builders, such as Browserify, WebPack, etc.
$ npm install @annoto/player
Creating a Player
Annoto player is exposed as UMD module, meaning it offers compatibility with the most popular script loaders and can be imported as commonjs/amd/es6. If you are not using any standard loader the player will be exposed on window as global variables.
The main player class is AnnotoPlayer. After you have the player instance it can be used to load video sources, dynamically control Widget, get access to Widget API and much more.
Creating player using the annotoPlayer helper (CDN)
The simplest way to create a player is using the annotoPlayer()
method:
import { annotoPlayer, IPlayerOptions } from '@annoto/player';
import { IConfig } from '@annoto/widget-api';
const options: IPlayerOptions;
const wConfig: Omit<IConfig, 'widgets'> = {
clientId: '...', // [mandatory for widget] the clientId provided by Annoto
ssoToken: '...', // JWT user SSO token (recomended, but can be dynamicaly authenticated using the API as well)
};
let player: AnnotoPlayer;
annotoPlayer(document.querySelector('annoto-player'), options).then((p) => {
player = p;
return Promise.all([
player.loadSrc({
src: 'https://www.youtube.com/watch?v=1T9EZi7KJcc',
type: 'video/youtube'
}),
player.setupWidget(wConfig),
]);
}).then(() => {
return player.loadWidget(); // until this api call, the widget is not shown
}).catch((err) => {
console.error('player setup error: ', err);
});
Creating player using the AnnotoPlayer constructor
The Player instance can be created using the AnnotoPlayer constructor which allows the most flexibility:
import {
AnnotoPlayer,
IPlayerOptions,
WidgetService,
IWidgetService,
getConsoleLogger,
} from '@annoto/player';
import { IConfig } from '@annoto/widget-api';
const options: IPlayerOptions; // optional player options
const wConfig: Omit<IConfig, 'widgets'> = {
clientId: '...', // [mandatory for widget] the clientId provided by Annoto
ssoToken: '...', // JWT user SSO token (recomended, but can be dynamicaly authenticated using the API as well)
};
// IMPORTANT: there must be only a single WidgetService on a page
// same widgetService must be used for all the players on a page
const widgetService = new WidgetService();
async function setupPlayer(el: HTMLElement, opt?: IPlayerOptions): Promise<AnnotoPlayer> {
const pl = new AnnotoPlayer(
getConsoleLogger('AnnotoPlayer'),
widgetService,
);
await pl.setup(el, opt);
return pl;
}
let player: AnnotoPlayer;
setupPlayer(document.querySelector('annoto-player'), options).then((p) => {
player = p;
return Promise.all([
player.loadSrc({
src: 'https://www.youtube.com/watch?v=1T9EZi7KJcc',
type: 'video/youtube'
}),
player.setupWidget(wConfig),
]);
}).then(() => {
return player.loadWidget(); // until this api call, the widget is not shown
}).catch((err) => {
console.error('player setup error: ', err);
});
Player Options
Annoto Player extends standard VideoJS options with some advanced functionality, for more details, please refer to the PlayerOptions.
PlayerOptions extends VideoJS options, so all options supported by the videojs player can be used.
Using the Widget API
The most common widget related api is available directly via the AnnotoPlayer instance, for example: setupWidget, loadWidget, destroyWidget
.
For more advanced usages the IAnnotoApi can be obtained using await player.getWidgetApi()
Authenticating the User
The most recomended wait is to provide the User's SSO token to the widget configuration as show in Creating A Player.
An alternative way is to authenticate the user dynamically Using the Widget API
const api = await player.getWidgetApi();
const ssoToken = '...';
api.auth(ssoToken);
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